Welcome to the competitive pokemon brainrot extreme
On this page is a collection of pokemon teams across various metagames that I either made or resonated with me. My main ambition with pokemon is to find the humor in it. Yes, it's awesome when the little guy usurps the big guy. Or when an "unviable" mon finds a niche in a higher tier. Or, just using your favorites for the sake of it.
I'm not that good at battling, my PR is about 1450 ELO. But man, I love making teams.
I am not liable if you tank your ELO with my teams, teehee
Ability: Filter
Tera Type: Grass
EVs: 240 HP / 252 Atk / 16 Spe
Nature: Adamant
- Shift Gear
- Temper Flare
- High Horsepower
- Iron Head
Ability: Bad Dreams
Tera Type: Poison
EVs: 252 SpA / 8 SpD / 248 Spe
Nature: Timid
IVs: 0 Atk
- Dark Pulse
- Sludge Bomb
- Trick
- Ice Beam
Ability: Dauntless Shield
Tera Type: Steel
EVs: 252 Atk / 4 SpD / 252 Spe
Nature: Jolly
- Close Combat
- Heavy Slam
- Crunch
- Stone Edge
Ability: Poison Heal
Tera Type: Water
EVs: 244 HP / 36 Def / 228 SpD
Nature: Careful
- Earthquake
- Stealth Rock
- Protect
- Facade
Ability: Pressure
Tera Type: Water
EVs: 252 HP / 252 Def / 4 SpD
Nature: Impish
- Defog
- U-turn
- Roost
- Brave Bird
Ability: Regenerator
Tera Type: Water
EVs: 252 HP / 16 Def / 240 SpD
Nature: Sassy
IVs: 0 Atk / 0 Spe
- Future Sight
- Chilly Reception
- Surf
- Thunder Wave
Surprise! Revavroom.
Bonk
This team can function well without its first member. That's why it's a surprise (:.
Revavroom doesn't match up well into most of the top OU threats. It can tank like, one or two hits.
However... with shift gear, it can outspeed damn near anything and hit pretty hard. Tera fairy is pretty popular, so having Vroom in the back is pretty schnice.
Ability: Protosynthesis
Tera Type: Fairy
EVs: 52 HP / 252 Def / 204 SpA
Modest Nature
IVs: 20 Atk
- Discharge
- Dragon Pulse
- Calm Mind
- Substitute
Ability: Torrent
Tera Type: Fairy
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
IVs: 0 Spe
- Flip Turn
- Psychic Noise
- Moonblast
- Surf
Ability: Supreme Overlord
Tera Type: Steel
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Iron Head
- Swords Dance
- Sucker Punch
- Kowtow Cleave
Ability: Pressure
Tera Type: Water
EVs: 248 HP / 252 Def / 8 SpD
Relaxed Nature
IVs: 0 Spe
- Brave Bird
- U-turn
- Roost
- Defog
Ability: Multiscale
Shiny: Yes
Tera Type: Normal
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Extreme Speed
- Dragon Dance
- Ice Spinner
- Roar
Ability: Intimidate
Tera Type: Flying
EVs: 8 HP / 240 Atk / 8 SpD / 252 Spe
Jolly Nature
- Earthquake
- Tera Blast
- Stone Edge
- U-turn
The Impenetrable Bolt
Raging Bolt is kind of a beast.
I noticed that every time I come up against this motherfucker, it just doesn't die! I must harness this power for myself. To make sure my Raging Boner stays erect, I invested into defense and used half my moves for substitute calm mind. Discharge to paralyze, and dragon pulse for reliable STAB.
Another highlight on this team is Assault Vest Primarina. This thing can tank anything on the special side. Volt switches? Maybe 25%. Glowking Sludge Bomb? Idk that one actually, I usually have a Corviknight to switch in to. Also, this thing hits like an 18-wheeler. Moonblast goes stupid into most of the tier! Oh, I just realized. We've got a dragon/fairy/steel core here. It's solid for a reason!